The thing about rogues that I have trouble with is their lack of healing, especially with their low armor value and the fact that they are pretty much melee only. This results in fairly slow leveling in comparison with most other classes, who tend to either have a healing spell they can use, or stick to attacking from range and don't take much damage. Warriors are the exception, but they have much better armor to mitigate damage.
Why am I bringing this up? Because I have started leveling my rogue again. Getting to endgame content on four other characters has shown me the new stuff rogues have gotten since I left mine behind, and I want to check out what I've been missing. I also am getting a little bored with endgame stuff and need something else to do for a while.
The transition is a little different than normal for me. I think it's a combination of just how long it's been since I played a rogue, and the fact that my main is a feral cat druid with very similar controls.
So far things are going well, but I need to level my first aid skill to keep downtime to a minimum. Other than that I'm finding it to be much less of a grind than before. I'm not sure if I chose better talents or if rogues are just better now than they used to be, but where I was usually resting every two battles I can fight many more in a row now.
So for now it looks like I will be working on my rogue. I think I will shoot for getting him to level 70, then I will probably need a break from him, but I want to get through Outland at least before it comes to that.
My main goal at this point is to get epic flying for my priest. She's been at level 80 for so long and still flies around like slow poke. That's why I'm back to questing again. It seems to be the fastest way to earn money for me at this point.