Thursday, September 4, 2008

WotLK raids

I don't raid, or pretend to know much about it, but I do know that the way raids are set up now, most people don't get to see all the dungeons. This does two things, it frustrates people who can't commit as much time as others to the game and thus never get to see that content, but it also makes a lot of work for those people that can to progress through that content. Very few people have made it through BT, let alone Sunwell.

With the new raids having an option of being 10- or 25-man, how is that going to change things?


The good part is that it opens up the types of dungeons that were previously too much for the casual players to handle, and giving that choice makes the hardcore raiders happy because they still get that challenge, and better gear out of it.

The question is: Will there be a negative impact? Will making progression through those raids easier make them less appealing?

I know the hardcore people will still be running the 25-mans for the gear and the glory, but for casual players it's more about seeing the content. Once that content becomes more easily accessible through 10-mans will we keep going back?

If we take down Arthas in a 10-man, who cares about a 25-man? Maybe he drops better gear, but the guild drama of getting raids that big together is much more work.

It really all depends on how the raid progression is set up, and how long it takes to progress from one dungeon to another. If they put in too few, we will finish and get bored of doing the same thing over and over. Too many and we will get frustrated at not being able to get anywhere.

Blizzard is usually pretty good about catering to what the majority of people want, and I'm pretty sure they'll get it right, and as we've seen previously they can still choose to add more later one (ZA, Sunwell).

It will be interesting to see what they do, but it's a little different adding instances after Arthas, they'll need some pretty good lore to get people to go along with that.